IO3: Case-Studies of AR for Adult Education
The most effective way of allowing both Learners and Trainers understand how Augmented Reality works for them (either as a study tool or a Teaching enhancement) is through actual examples.
In order for this to happen, this Output will provide a set number of case studies (at least 5) portraying fictional scenarios, based on the actual results of Activity 1 of IO2 and the proposed Curriculum. The scenarios will be created to depict an adult training happenstance which uses the Augmented Reality technology and will be learner-centric.
These fictional scenarios and case studies will be written down and updated throughout the procedure to allow Adult Trainers in the future to mimic this course and will be included in DESK.